![]() It primarily addresses the parents, home school families, and teachers who may not be programmers themselves but want a fun way to help their children become more digitally literate. It's quite simply a tutorial for people who want to learn how to use Scratch to create stories, animations, games, or art. While writing this book, I did not set out to write a computer science textbook. However, the approach and thoroughness of the included material varies greatly. The ScratchEd site caters to the educational community and aggregates a lot of Scratch resources, including lesson plans and tips. There are teachers who use Scratch across a variety of subjects as seen on the ScratchEd site. The natural reaction of people is to see Scratch as a means of teaching computer science and integrating it into classrooms of all levels. ![]() It will bring a smile to your face, and you'll be able to cope with technical concepts in the future.Įncouraging everyone to think programmatically After using Scratch, programming will make sense. You'll find comfort in Scratch's building-block approach to create animations, games, and stories. In addition to this, Scratch helps turn passive users into creators. This environment allows us to see the positive results quickly. You won't find any quirky syntax to learn, and you won't make any typing mistakes that prevent your program from running.Ĭreating a project in Scratch is as easy as snapping the color-coded blocks together. Whether you're 8 or 80, the Scratch programming language provides a beginner-friendly computer programming environment that enables you to create digital projects. ![]() Learn more about the types of projects we will create in this bookĮxplore an example project from the Scratch website and review the project editor Overall, the workshop was a great success.Review what Scratch is and how we can use it One participant worked diligently to create a gear-powered “lock” mechanism that opened and closed. Others worked on projects which integrated the physical world with on-screen Scratch animations. Some participants were curious about adding sensors to their designs – they learned to use tilt and distance sensors to control the actions of the motor. Participants were then invited to work on a project of their own design. Participants experimented with the motor’s power, direction, and duration in order to create a working program. They learned to program their motors to move on command and were challenged to create a program that would make their see-saw move back and forth without turning all the way around. ![]() Once participants completed the design challenge, we introduced them to Scratch and its LEGO WeDo extension. Participants were then challenged to create a working see-saw that rotated using an axle connected to a motor. Since most of our audience is already familiar with LEGO, we began the workshop with an introduction to WeDo’s robotic parts, which are used to make the LEGO creations move. Using a familiar construction medium like LEGO is a great entry point to robotics and programming. WeDo is a simple robotics kit produced by LEGO Education that kids can use to bring LEGO creations to life and integrates beautifully with Scratch (an accessible programming language designed for kids). This weekend at KID Museum, 8 young engineers participated in a Scratch + WeDo robotics workshop.
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